10/10/21 Echolite Devblog #5 - Obstacles of Translation and Transfixation
In the past week or so, I have been working on developing the other two primary obstacles for Echolite: the spikes and the translating...
1/10/21 Echolite Devblog #4 - Enemies, Obstacles and Bullets, Oh My!
This entry will primarily focus on the planning process and the beginnings of developing the enemies and obstacles for my game. The...
22/9/21 Echolite Devblog #3 - Developing the Beacon
Firstly, I must apologise for an off-schedule post. Although I had plans to develop Echolite a bit more, I was completely distracted by...
13/9/21 Echolite Devblog #2 - Mechanic Refinements
Lately I have been working on refining the echo mechanics to make sure the player experience isn't too jarring. I believe that making...
7/9/21 Echolite Devblog #1 - Early Development
During the past year, I had been contemplating on different game concepts and pondered on many game mechanics that I thought were...
'The Gripping Tales of Charlie Chainberlain' now on Zempie!
A few days after the end of the GMTK Game Jam 2021, our team were approached by a representative for Zempie, a startup HTML5 free game...
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